Norse Vampire Horror · A Game & Trilogy

UTMARK SAGAA Vampiric Tale in Midgard

Beyond the last farmstead, past the boundary stones, the old gods still hunger — and the dead still thirst.

“Glory is forgotten. Only the dead remain.”
The Game

Enter the Utmark

A narrative-driven Norse horror built in Godot — folk-myth, psychological dread, and the slow red ruin of vampirism. Cross the boundary, swear the blood-oath, and learn what the old gods left buried in the Utmark.

Utmark Saga gameplay concept
  • A Norse world of blood-oaths, old gods, and the thirsting dead
  • Psychological, atmospheric horror that turns to shock when it strikes
  • Themes of isolation, ritual, and the long dark of the Utmark
  • Choices that ripple across the saga — and into the books
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The Vanguard

Become a Beta Tester

Be among the first to cross the boundary. We're assembling a small band of testers to walk early builds, break things, and help shape the Utmark before it opens to all.

What testers get

  • Early access to closed builds before anyone else
  • A direct line to the creator in the testers' Discord
  • Your name in the credits as one of the Vanguard
  • First word on the demo, the books, and release dates

Spots are limited and chosen in waves. Mature content · 18+.

The Utmark

The World of the Utmark

From the Draugr King's ruined stronghold to woods that will not let you leave — the realms of the frozen Utmark of Midgard, each with its own dread. Concept art from the saga in progress.

Blacksteel Castle concept art

Blacksteel Castle

Stronghold of the Draugr King. Once a seat of honor; now a fortress of the restless dead.

Brossfell settlement concept art

Brossfell

A firelit Norse hold ringed by fjord, tundra, and the whispering Silver Ash. The last warmth before the wild.

Utmark Marshes concept art

The Utmark Marshes

Older than memory. The ground remembers every step, and the black water keeps every secret.

Velkari Woods concept art

Velkari Woods

A beautiful deception of moss and light. The path is kind — that is how it keeps you.

The Saga's Blood

Those Who Walk the Utmark

Arnulf character design
Arnulf · The Oath & The Wanderer

The oath binds the boy. The wanderer defines the man.

At fifteen he stands at the threshold of manhood, sworn to honor, family, and the old ways — pure of heart, driven by a promise. By twenty-two the world has tested him; every scar tells a tale, every choice carries weight.

His road from that first oath to the long dark of the Utmark is the spine of Oath of the Dead — and the path you walk in the game.

“I have walked far. I have lost more. But I choose my path, and that is enough.”

From the Forge

Dev History

Years in the making and reforged more than once. A record of how the Utmark has taken shape — from the first written words to the build you'll soon play.

The road so far
Jan 2025

The saga begins

First concept art and story writing. The world of the Utmark, Arnulf's oath, and what would become Oath of the Dead take shape on the page.

Apr 2025

First playable code

The first game code is written — a top-down 2D pixel-art prototype, the saga's first steps into an engine.

2D pixel-art prototype, 2025
Aug 2025

First beta test

The earliest iteration reaches its first testers — the first time anyone else walked the Utmark.

Oct 2025

Reborn in 2.5D

Rebuilt in HTML/JSON as a 2.5D action-RPG — skills, inventory, quests, gold, and the streets of Midgard City.

2.5D ARPG, Midgard City, 2025
Feb 2026

The mechanical beta

A full mechanical beta launches — turn-based combat, progression, and the systems of the saga come together.

Turn-based combat, 2026
2026

Reforged in Godot

The definitive build begins in Godot — true 3D, a custom terrain system, Blacksteel Castle and Brossfell, and Arnulf remade. The form the saga will ship in.

Coming

The closed beta

The next hands-on build, for the Vanguard. Apply to test and walk the Utmark before the gates open.

The Trilogy

The Saga in Three Volumes

A three-volume Norse-vampire horror series — the gods' myth and the bloodline's curse threaded through every page, rising toward Book III's reckoning. Available in paperback, hardcover, and eBook.

Utmark Saga · I
I
Oath of the Dead

Oath of the Dead

With the Editor · Coming Soon

Young Arnulf Haraldson earns his oath ring and steps beyond Brossfell's Great Hall with his friend and rival Eirik — into wilds where the dead are stirring beneath the northern mountains and the ruins of Blacksteel Castle. Bound by oath, grief, and brotherhood, they must face a darkness that would consume their home, and themselves.

Paperback · Hardcover · eBook
Utmark Saga · II
II
Blood of the Exiled

Blood of the Exiled

In the Writing

Years on, Arnulf is sought by Askold — the Vampire King who stole his sister. His road turns east, into the Velkari Woods and the doomed people trapped within, then on toward Veligrad, the vampire's seat. What waits there is worse than slaughter.

Paperback · Hardcover · eBook
Utmark Saga · III
III
Book III · TBN

Volume Three

Outlining

The reckoning, as the old gods wake and the bloodline's curse comes due. The final volume — title to be revealed.

Join the list for first word
The Keeper's List

Word from the Utmark

Devlogs, cover reveals, release dates, and a free sample chapter of Oath of the Dead the day you join. No more than one sending a fortnight.

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